Unnamed sound sculpture by Daniel Franke

“The limits of the Kinect’s unintended uses are explore again in this beautiful experimental piece by Daniel Franke. Using three Kinect’s, Daniel recorded a dancer going through a routine before feeding the point data into a visualizer, adding sound distortion, random seeding of frames and post processing. The final performance is an uncanny visual spectacle, featuring a flowing form attempting to maintain a solid shape with every reset.”

“The three-dimensional image allowed us a completely free handling of the digital camera, without limitations of the perspective. The camera also reacts to the sound and supports the physical imitation of the musical piece by the performer. She moves to a noise field, where a simple modification of the random seed can consistently create new versions of the video, each offering a different composition of the recorded performance. The multi-dimensionality of the sound sculpture is already contained in every movement of the dancer, as the camera footage allows any imaginable perspective.”

(VIA)

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